Smith Micro did a nice job of implementing Bullet physics in Poser. Both versions also feature improvements, such as the incorporation of vertex weight-map editing into various toolsets, optimized OpenGL preview, a better Morph Brush, new model libraries and much more.īullet physics is an open-source hard- and soft-body physics engine that is part of many popular applications like Maya and Blender.
#POSER PRO 2012 PRO#
In these latest releases, Poser delivers better physics dynamics, subdivision surfaces, improved clothes fitting (Poser 2014 only), and enhanced performance, but there is still room for improvement.īoth Poser 10 and Poser Pro 2014 ship with Bullet physics, Pixar subdivision surfaces, and real-time Comic Book Preview mode. Under Smith Micro's development Poser's character design tools, lighting and rendering have been steadily updated. Nearly a decade later, Poser was acquired by Smith Micro in 2007. As a result of the MetaCreations acquisition, Poser has a shared history and look and feel with Bryce, Carrara, and Painter, among other applications. Poser was acquired by MetaCreations, which released Poser 3. Originally, the idea was to provide artists with a sort of digital maquette to serve as reference for drawing the human figure.
Poser began its development life in 1997, when Fractal Design released Poser 1 and 2. If You Like Poser, You'll Love These Updates - But Some Issues Remain